Concluding my Project

This project has proved to me that I am capable of creating 3D physics-based simulations in more than one software. Having already done a previous project that involved the use of blogposts, I was able to refer back to it, if I doubted any of the work I was in the process of doing. This is why I believe evidencing my work through the nature of blogposts is beneficial to not only me, but others that wish to learn. At the beginning of this project I had the intention to create a live action scene that involved the SFX that I was learning. However, as the scope of Houdini was larger than anticipated, I only managed to composite backgrounds in Blender. As much as this developed more skills, a step I want to consider taking in the future is the live action developments.